Ford, Microsoft Dive Deep Into Augmented Reality
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100 years ago, designing a car was all paper and pencils, slide rules and French-curves, body bucks and modeling clay. About 40 or 50 years ago, vehicle designing drifted more toward computer modeling and other automated and detached methods. For all that CAD/CAM and 3-D shaping brought: ease of variability, iterative sizing, better proportioning, and things like that, it did, by and large, take car designers out of the real-world. It might have worked on paper or on a computer screen, but get that prototype car fleshed out in sheet steel sitting under natural light, and many unseen flaws would become all too apparent.
Reality Bytes
Ford designers have taken a step away from the CAD screens and, curiously enough, have also backed off the tried and true, old school clay-sculpting steels and rakes, and swapped in some mixed reality headsets and trick visualization software. This allows them to change design elements like side mirrors, grilles, interiors, and more at the click of a button. Ford chooses to call it “mixed reality,” but what we’re really talking about here is generically referred to as “Augmented Reality.” Unlike the better known and over-hyped Virtual Reality (which has been the next big thing/revolution that will change the very fabric of society itself sometime next year since 1989), AR puts digital things in the real-world that you’re already seeing through special gl...
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